Structure Tiers — SovereignMC Wiki Structures are the foundation of industry in SovereignMC. Most of them are necessary in order to advance to higher tiers of Structures. Part One (Introduction to Structures) Part Two (Structures) You are here Part Three (Sigils) All structures T0–T2 are 250–2500 blocks. Register base tier with /ts register <type_t0> , upgrade with /ts upgrade . Upgrade cost = baseFee x multiplier (T1 x1.5, T2 x1.8). Downgrading is free and credits re-upgrade. Max 5 output crates linked ( /ts link ). Full recipes in the guide book ( /ts guide , /ts recipe ). {.is-info} Tier 0 Structures These Structures use vanilla items as Consumables . Bootstrap order: Workshop → Woodcutter → Smelter → Deep Mine → Crusher. Structure Register key First-time fee Notes Workshop workshop_t0 $100 No-fuel crafting station for output crates, machine blocks, T1 consumables Woodcutter woodcutter_t0 $150 Choose Logs to produce. Deep Mine deep_mine_t0 $200 Raw ores. Pickaxes Quarry quarry_t0 $150 Cobble/stone/sand/glass/basalt/deepslate slider Mud Pit mud_pit_t0 $150 Clay/dirt/mud pool. Shovels Crusher crusher_t0 $100 Raw → impure dust + sulfur bonus. Grindstones Sawmill sawmill_t0 $20 Requires 1x Stonecutter in footprint Crop Farm crop_farm_t0 $50 Requires 100x crops. Hoes Smelter smelter_t0 $50 Raw/dust → ingots + alloys. Coal-block fuel Sigil Altar sigil_altar_t0 $500 Applies sigils / crafts Sigil Crucibles. See Part Three Town Hall town_hall_t0 $1000 Administration console Tier 1 Structures These Structures use Electricity and custom items for Consumables . T1 needs electricity from the town pool (Transformer + Electric Motor in most). Alchemy is removed. No Arc Furnace — Smelter covers T0+. Structure Key Fee / upgrade Notes Deep Mine deep_mine_t1 Upgrade via T0 40/cycle, drill bits Quarry quarry_t1 Upgrade via T0 50/cycle, drill bits Mud Pit mud_pit_t1 Upgrade via T0 20/cycle, industrial buckets Crusher crusher_t1 Upgrade via T0 30/cycle, grindstone cores Smelter T1 smelter_t1 Upgrade / $100 family base 20/cycle, graphite Electrolysis electrolysis_t1 $150 first-time 20/cycle, graphite + copper. Impure → pure Power Plant power_plant_t1 $300 first-time Produces 400. Coal/charcoal/blaze rod fuel Concrete Mixer concrete_mixer_t1 $200 first-time 200/cycle, mixing blades Armoury armoury_t1 $100 first-time 100/cycle, modest alloy. Repair Munitions Factory munitions_factory_t1 $300 first-time Welding rods. T1-only Enchantment Centrifuge T1 enchantment_centrifuge_t1 $200 first-time 300/cycle, books Tier 2 Structures Tier 2 are upgrades (no direct register). Same electricity model, higher throughput. No Munitions T2. Structure Key Fee Notes Deep Mine T2 deep_mine_t2 base x1.8 Upgrade Quarry T2 quarry_t2 base x1.8 Upgrade Mud Pit T2 mud_pit_t2 base x1.8 Upgrade Crusher T2 crusher_t2 base x1.8 Upgrade Smelter T2 smelter_t2 base x1.8 Upgrade Electrolysis T2 electrolysis_t2 base x1.8 Upgrade Power Plant T2 power_plant_t2 base x1.8 Higher production Concrete Mixer T2 concrete_mixer_t2 base x1.8 Upgrade Armoury T2 armoury_t2 base x1.8 Faster repair Enchantment Centrifuge T2 enchantment_centrifuge_t2 base x1.8 Faster Tier 3 — Coming Soon Tier 3 is Coming Soon . {.is-warning} Tier 4 — Coming Soon Tier 4 is Coming Soon . {.is-warning} Tier 5 — Coming Soon Tier 5 is Coming Soon . {.is-warning} Updated 2026-09-16
